Set up bounding box decoration
bbox.RdSet up the bounding box decoration.
Usage
bbox3d(xat = NULL, yat = NULL, zat = NULL,
xunit = "pretty", yunit = "pretty", zunit = "pretty",
expand = 1.03,
draw_front = FALSE,
xlab=NULL, ylab=NULL, zlab=NULL,
xlen=5, ylen=5, zlen=5,
marklen=15.0, marklen.rel=TRUE, ...)Arguments
- xat, yat, zat
vector specifying the tickmark positions
- xlab, ylab, zlab
character vector specifying the tickmark labeling
- xunit, yunit, zunit
value specifying the tick mark base for uniform tick mark layout
- xlen, ylen, zlen
value specifying the number of tickmarks
- marklen
value specifying the length of the tickmarks
- marklen.rel
logical, if TRUE tick mark length is calculated using 1/
marklen* axis length, otherwise tick mark length ismarklenin coordinate space- expand
value specifying how much to expand the bounding box around the data
- draw_front
draw the front faces of the bounding box
- ...
Material properties (or other
rgl.bboxparameters in the case ofbbox3d). Seematerial3dfor details.
Details
Four different types of tick mark layouts are possible.
This description applies to the X axis; other axes are similar:
If xat is not NULL, the ticks are set up at custom positions.
If xunit is numeric but not zero, it defines the tick mark base. If
it is "pretty" (the default in bbox3d), ticks are set at pretty
locations.
If xlen is not zero, it specifies the number of ticks
(a suggestion if xunit is "pretty").
The first color specifies the bounding box, while the second one specifies the tick mark and font color.
bbox3d defaults to pretty locations for the axis labels and a slightly larger
box, whereas rgl.bbox covers the exact range.
axes3d offers more flexibility in the specification of the axes, but
they are static, unlike those drawn by bbox3d.
Value
This function is called for the side effect of setting the bounding box decoration.
A shape ID is returned to allow pop3d to delete it.