Surface plots
persp3d.RdThis function draws plots of surfaces in 3-space. persp3d is a generic function.
Arguments
- x, y, z
points to plot on surface. See Details below.
- xlim, ylim, zlim
x-, y- and z-limits. If present, the plot is clipped to this region.
- xlab, ylab, zlab
titles for the axes. N.B. These must be character strings; expressions are not accepted. Numbers will be coerced to character strings.
- add
whether to add the points to an existing plot.
- aspect
either a logical indicating whether to adjust the aspect ratio, or a new ratio.
- forceClipregion
force a clipping region to be used, whether or not limits are given.
- ...
additional material parameters to be passed to
surface3danddecorate3d.
Details
The default method plots a surface defined as a grid of (x,y,z) locations in space. The grid may be specified in several ways:
As with
persp,xandymay be given as vectors in ascending order, withzgiven as a matrix. There should be onexvalue for each row ofzand oneyvalue for each column. The surface drawn will havexconstant across rows andyconstant across columns. This is the most convenient format whenzis a function ofxandywhich are measured on a regular grid.xandymay also be given as matrices, in which case they should have the same dimensions asz. The surface will combine corresponding points in each matrix into locations(x,y,z)and draw the surface through those. This allows general surfaces to be drawn, as in the example of a spherical Earth shown below.If
xis alist, its componentsx$x,x$yandx$zare used forx,yandzrespectively, though an explicitly specifiedzvalue will have priority.
One difference from persp is that colors are specified on each
vertex, rather than on each facet of the surface. To emulate the persp
color handling, you need to do the following. First, convert the color vector to
an (nx - 1) by (ny - 1) matrix; then add an extra row before row 1,
and an extra column after the last column, to convert it to nx by ny.
(These extra colors will not be used). For example,
col <- rbind(1, cbind(matrix(col, nx - 1, ny - 1), 1)).
Finally, call persp3d with material property smooth = FALSE.
See the “Clipping” section in plot3d
for more details on xlim, ylim, zlim and forceClipregion.
Value
This function is called for the side effect of drawing the plot. A vector of shape IDs is returned invisibly.
See also
plot3d, persp. There is
a persp3d.function method for drawing functions, and persp3d.deldir can be used
to draw surfaces defined by an irregular collection of points. A formula method persp3d.formula draws
surfaces using this method.
The surface3d function is used to draw the surface without the axes etc.
Examples
# (1) The Obligatory Mathematical surface.
# Rotated sinc function.
x <- seq(-10, 10, length.out = 20)
y <- x
f <- function(x, y) { r <- sqrt(x^2 + y^2); 10 * sin(r)/r }
z <- outer(x, y, f)
z[is.na(z)] <- 1
open3d()
# Draw the surface twice: the first draws the solid part,
# the second draws the grid. Offset the first so it doesn't
# obscure the lines.
persp3d(x, y, z, aspect = c(1, 1, 0.5), col = "lightblue",
xlab = "X", ylab = "Y", zlab = "Sinc( r )",
polygon_offset = 1)
persp3d(x, y, z, front = "lines", back = "lines",
lit = FALSE, add = TRUE)
3D plot
highlevel() # trigger the plot
# (2) Add to existing persp plot:
xE <- c(-10, 10); xy <- expand.grid(xE, xE)
points3d(xy[, 1], xy[, 2], 6, col = "red")
lines3d(x, y = 10, z = 6 + sin(x), col = "green")
phi <- seq(0, 2*pi, length.out = 201)
r1 <- 7.725 # radius of 2nd maximum
xr <- r1 * cos(phi)
yr <- r1 * sin(phi)
lines3d(xr, yr, f(xr, yr), col = "pink", lwd = 2)
3D plot
# (3) Visualizing a simple DEM model
z <- 2 * volcano # Exaggerate the relief
x <- 10 * (1:nrow(z)) # 10 meter spacing (S to N)
y <- 10 * (1:ncol(z)) # 10 meter spacing (E to W)
open3d()
invisible(bg3d("slategray")) # suppress display
material3d(col = "black")
persp3d(x, y, z, col = "green3", aspect = "iso",
axes = FALSE, box = FALSE)
3D plot
# (4) A globe
lat <- matrix(seq(90, -90, length.out = 50)*pi/180, 50, 50, byrow = TRUE)
long <- matrix(seq(-180, 180, length.out = 50)*pi/180, 50, 50)
r <- 6378.1 # radius of Earth in km
x <- r*cos(lat)*cos(long)
y <- r*cos(lat)*sin(long)
z <- r*sin(lat)
open3d()
persp3d(x, y, z, col = "white",
texture = system.file("textures/worldsmall.png", package = "rgl"),
specular = "black", axes = FALSE, box = FALSE, xlab = "", ylab = "", zlab = "",
normal_x = x, normal_y = y, normal_z = z)
3D plot
if (FALSE) { # \dontrun{
# This looks much better, but is slow because the texture is very big
persp3d(x, y, z, col = "white",
texture = system.file("textures/world.png", package = "rgl"),
specular = "black", axes = FALSE, box = FALSE, xlab = "", ylab = "", zlab = "",
normal_x = x, normal_y = y, normal_z = z)
} # }