Add a widget to play animations
playwidget.RdThis is a widget that can be put in a web page to allow animations with or without Shiny.
Usage
playwidget(sceneId, controls,
start = 0, stop = Inf, interval = 0.05, rate = 1,
components = c("Reverse", "Play", "Slower", "Faster",
"Reset", "Slider", "Label"),
loop = TRUE,
step = 1, labels = NULL,
precision = 3,
elementId = NULL, respondTo = NULL,
reinit = NULL,
buttonLabels = components, pause = "Pause",
height = 40,
...)Arguments
- sceneId
The HTML id of the RGL scene being controlled, or an object. See the Details below.
- controls
A single
"rglControl"object, e.g.propertyControl, or a list of several.- start, stop
The starting and stopping values of the animation. If
labelsis suppliedstopwill default to step through the labels.- interval
The requested interval (in seconds) between updates. Updates may occur at longer intervals.
- rate
The number of units of “nominal” time per real world second.
- components
Which components should be displayed? See Details below.
- loop
When the player reaches the end of the interval, should it loop back to the beginning?
- step
Step size in the slider.
- labels
Optional labels to use, corresponding to slider steps. Set to
NULLfor auto-generated labels.- precision
If
labels=NULL, the precision to use when displaying timer values.- elementId
The HTML id of the generated widget, containing buttons, slider, etc.
- respondTo
The HTML ID of a Shiny input control (e.g. a
sliderInputcontrol) to respond to.- reinit
A vector of ids that will need re-initialization before being drawn again.
These are the labels that will be shown on the buttons if they are displayed.
pausewill be shown on the"Play"button while playing.- height
The height of the widget in pixels. In a pipe, this is a relative height.
- ...
Additional arguments to pass to to
htmlwidgets::createWidget.
Details
The components are buttons to control the animation,
a slider for manual control, and a label to show the current
value. They will be displayed in the order given in components. Not all need be included.
The buttons have the following behaviour:
- Reverse
Reverse the direction.
- Play
Play the animation.
- Slower
Decrease the playing speed.
- Faster
Increase the playing speed.
- Reset
Stop the animation and reset to the start value.
If respondTo is used, no components are shown, as it is assumed Shiny (or whatever control is being referenced) will provide the UI components.
The sceneId component can be another playwidget, a rglwidget result, or a result of
htmltools::tags or htmltools::tagList. This allows you
to use a magrittr-style
“pipe” command to join an rglwidget with one or more playwidgets. If a playwidget comes
first, sceneId should be set to NA. If
the rglwidget does not come first,
previous values should be piped into its controllers
argument. Other HTML code (including other widgets)
can be used in the chain if wrapped in htmltools::tagList.
Each control should inherit from "rglControl". They
can have the following components in addition to any
private ones:
labelsdefault labels for the slider.
paramvalues to include on the slider.
dependenciesadditional HTML dependencies to include, after the default
rglwidgetClass.
Appearance
The appearance of the controls is set by the stylesheet
in system.file("htmlwidgets/lib/rglClass/rgl.css").
The overall widget is of class rglPlayer, with id
set according to elementId.
The buttons are of HTML class rgl-button, the
slider is of class rgl-slider, and the label is of
class rgl-label. Each element has an id prefixed
by the widget id, e.g. elementId-button-Reverse,
elementId-slider, etc. (where elementId
should be replaced by the actual id).
The reinit parameter handles the case where
an object needs re-initialization after each change. For
example, plane objects may need this if their intersection
with the bounding box changes shape. Note that
re-initialization is generally incompatible with
the vertexControl as it modifies values
which are set during initialization.
See also
subsetControl,
propertyControl, ageControl and
vertexControl are possible controls to use.
toggleWidget is a wrapper for
playwidget and subsetControl
to insert a single button to toggle some elements in a display.
Examples
saveopts <- options(rgl.useNULL = TRUE)
objid <- plot3d(1:10, 1:10, rnorm(10), col=c("red", "red"), type = "s")["data"]
control <- ageControl(value=0,
births=1:10,
ages = c(-5,0,5),
colors = c("green", "yellow", "red"),
objids = objid)
# \donttest{
# This example uses explicit names
rglwidget(elementId = "theplot", controllers = "theplayer",
height = 300, width = 300)
3D plot
playwidget("theplot", control, start = -5, stop = 5,
rate = 3, elementId = "theplayer",
components = c("Play", "Slider"))
# }
# This example uses pipes, and can skip the names
widget <- rglwidget(height = 300, width = 300) %>%
playwidget(control, start = -5, stop = 5,
rate = 3, components = c("Play", "Slider"))
if (interactive() || in_pkgdown_example())
widget
options(saveopts)