RGL id values
rglIds.RdAll objects in an RGL scene have a
numerical id. These ids are normally stored
in vectors of class c("rglIds", "numeric"), which
will also have class "rglHighlevel"
or "rglLowlevel" depending on
whether a high level function like
plot3d or persp3d, or a low level function created the objects.
Arguments
- ids
A vector of object ids.
- x
An
"rglId"object to print.- rglwidget
Whether to create and print an RGL widget. If false, nothing is printed.
- ...
Other arguments which will be passed to
rglwidgetif it is used.
Details
These functions and classes are intended to allow
RGL scenes to be automatically
displayed in R Markdown documents. See setupKnitr for details on enabling auto-printing.
Note that all objects in the current
scene will be printed by default, not just
the ids in x. (One reason for this
is that lights are also objects; printing
objects without lights would rarely make
sense.)
Value
Objects of class "rglId", c("rglHighlevel", "rglId",
"numeric") or c("rglLowlevel", "rglId",
"numeric") for rglId, lowlevel or highlevel
respectively.
Examples
x <- matrix(rnorm(30), ncol = 3, dimnames = list(NULL, c("x", "y", "z")))
p <- plot3d(x, type = "s")
str(p)
#> 'rglHighlevel' Named num [1:5] 1666 1667 1668 1669 1670
#> - attr(*, "names")= chr [1:5] "data" "axes" "xlab" "ylab" ...
if (interactive() || in_pkgdown_example())
print(p, rglwidget = TRUE)