Select points from a scene
selectpoints3d.RdThis function uses the select3d function to allow the user to choose a
point or region in the scene, then reports on all the vertices in or near that selection.
Usage
selectpoints3d(objects = ids3d()$id, value = TRUE, closest = TRUE, <!-- % $ -->
multiple = FALSE, ...)Arguments
- objects
A vector of object id values to use for the search.
- value
If
TRUE, return the coordinates of the points; otherwise, return their indices.- closest
If
TRUE, return the points closest to the selection of no points are exactly within it.- multiple
If
TRUEor a function, do multiple selections. See the Details below.- ...
Other parameters to pass to
select3d.
Details
The multiple argument may be a logical value or a function. If logical,
it controls whether multiple selections will be performed. If
multiple is FALSE, a single selection will be performed;
it might contain multiple points. If TRUE, multiple selections
will occur and the results will be combined into a single matrix.
If multiple is a function, it should take a single argument.
This function will be called with the argument set to a matrix
containing newly added rows to the value, i.e.
it will contain coordinates of the newly selected points (if
value = TRUE), or the indices of the points (if value =
FALSE). It should return a logical value, TRUE to indicate
that selection should continue, FALSE to indicate that it
should stop.
In either case, if multiple selections are being performed, the ESC key will
stop the process.
Value
If value is TRUE, a 3-column matrix giving the coordinates of the
selected points. All rows in the matrix will be unique even if multiple vertices
have the same coordinates.
If value is FALSE, a 2-column matrix containing columns:
- id
The object id containing the point.
- index
The index of the point within
rgl.attrib(id, "vertices"). If multiple points have the same coordinates, all indices will be returned.
Note
This function selects points, not areas. For example, if the selection region is in the interior of the triangle, that will count as a miss for all of the triangle's vertices.
See also
select3d to return a selection function.
Examples
xyz <- cbind(rnorm(20), rnorm(20), rnorm(20))
ids <- plot3d( xyz )
if (interactive() && !in_pkgdown_example()) {
# Click near a point to select it and put a sphere there.
# Press ESC to quit...
# This version returns coordinates
selectpoints3d(ids["data"],
multiple = function(x) {
spheres3d(x, color = "red", alpha = 0.3, radius = 0.2)
TRUE
})
# This one returns indices
selectpoints3d(ids["data"], value = FALSE,
multiple = function(ids) {
spheres3d(xyz[ids[, "index"], , drop = FALSE], color = "blue",
alpha = 0.3, radius = 0.2)
TRUE
})
}